Remove Blog Remove Finishes Remove Photoshop
article thumbnail

Customizing Textures for ‘Post-Digital’ Visualizations

Ronen Bekerman

ending up manually adjusting one in Photoshop. Image 1 – Finished image. This tutorial will show how to customize a sandstone texture in the Architextures web app and apply the texture to a perspective view in Photoshop. Line drawing taken straight from SketchUp and brought into Photoshop. perspective.

article thumbnail

Making of Quinta da Comporta

Ronen Bekerman

I’ve invited Jaime Moreno to share his insight about this topic, seeing his journey with it on the blog’s Facebook Group. I finished my degree in Technical Architecture and started in the world of 3D visualization in 2015. I have always had great admiration for this blog. Enjoy this Making of Quinta da Comporta.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Architectural T-Shirts

Life of an Architect

While I don’t plan on finishing most of those posts, there are a couple (mostly those in category #4) that I thought I would finish and push out – consider them a bonus mid-week blog post … which brings us to architectural t-shirts.

article thumbnail

Behind The Design 006: Get Space Vancouver by Jarod Hall of di’velept design

EntreArchitect

EntreArchitect: Behind the Design is a weekly blog series where we feature work designed, developed and/or built by small firm entrepreneur architect members of The EntreArchitect Community. Primarily Revit, but also Sketchup, Rhino, Grasshopper, and Photoshop. Want to have YOUR best work featured here at EntreArchitect? Among team?

Space 52
article thumbnail

Making of Australian Home and Garden

Ronen Bekerman

We use SketchUp for modeling and detailed drawing, 3ds Max for finishing details, and landscape. Photoshop for post-production. Making of Australian Home and Garden is a post from Ronen Bekerman 's 3D Architectural Visualization Blog. The CG market today has countless valuable tools for architectural visualization.

Home 52
article thumbnail

TUNNEL VISION

Shades of Grey

I did some watercolour work in the early days of lock down almost a year ago, and since then, the nearest thing has been apple pencil or Samsung stylus or photoshop mouse. So why am I doing this, and what does it have to do with BIM, digital construction, all the other stuff I do on this blog, at work, etc.

Mining 52
article thumbnail

Making of RED BARN

Ronen Bekerman

The Terrain materials are maps generated by Gaea, which I then tweaked in Photoshop to get them to the color I needed. I used the alpha brushes to paint the texture and create a patina effect for the steel, making it look like it had a raw finish. I painted a map in Photoshop and applied it as Corona Renderer displacement in 3ds Max.